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Adaptive Dome Light – Cleaner image-based lighting is now faster and even more accurate.It’s compatible with V-Ray Volume Grid, which supports OpenVDB, Field3D and Phoenix FD volume caches. Volume Rendering – Fog, smoke and fire can be rendered with the speed of V-Ray GPU.New gains for production artists include:
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Representing over two years of dedicated R&D, V-Ray GPU builds on nine years of GPU-driven development in V-Ray. With our expanded feature set, V-Ray GPU can be used in many more production scenarios, from big-budget films to data-heavy architecture projects, while providing more speed than ever before.”
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“Redesigning V-Ray GPU to be modular makes it much easier for us to exploit the latest GPU architectures and to add functionality without impacting performance. “V-Ray GPU might be the biggest speed leap we’ve ever made,” says Blagovest Taskov, V-Ray GPU lead developer at Chaos Group. (For its testing, Chaos Group uses a battery of production scenes to benchmark each release.) This represents a redesign of V-Ray’s kernel structure, ensuring a dual-blend of high-performance speed and accuracy.Ĭhaos Group has renamed V-Ray RT to V-Ray GPU, wanting to establish the latter as a professional production renderer capable of supporting volumetrics, advanced shading and other smart tech coming down the road.Ĭurrent internal tests have V-Ray GPU running 80 percent faster on the Nvidia’s Titan V, a big gain from previous benchmarks on the Titan Xp, and up to 10-15x faster than an Intel Core i7-7700K, with the same high level of accuracy across interactive and production renders. The new V-Ray GPU rendering architecture, according to the company, effectively doubles the speed of production rendering for film, broadcast and design artists. Chaos Group has redesigned its V-Ray RT product.
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